Hi there from the sunshine state! =]
This is mainly a blog full of screenshots ive taken from games like Bioshock (my all time favorite), Dishonored, Portal, Dead Space and Skyrim as well as a few others. Plus a little bit of stuff i like, and even some me. Anything not tagged jlbiggs isnt mine, if you would like me to credit you, just send me a quick message and i would be more than happy to.
I feel that sometimes games aren't given enough credit. To me, they can be like works of art. They contain engaging stories like books and beautiful visuals like movies. The music can give you chills just like your favorite band. But my favorite thing about them is the atmosphere they pull you in with and before you know it, you've stayed up till 4 in the morning, eyes all blurry with a controller in your hand.
There's nothing special about me or the screenshots i take. I just like to explore game worlds and snap some screenshots along the way. :) Whether you're taking a picture of a game on a black and white TV with your Indestructible Nokia, or you're taking a screenshot on a beast of a computer, they are both equally as amazing. When taking shots (as well as playing), i love finding all the little details the game designers put in a level. They did all the hard work, im just along for the ride. :)
Bioshock is very very special to me. It came out at a great time in my life, and in my opinion, was an almost perfect game. The atmosphere, the music, the setting, the look, the gameplay. It all came together to form a masterpiece. For christmas one of my best friends got me the pc version and the second i noclipped through the lighthouse and flew through the city down below, i saw Rapture (and every other game afterwards) in a whole new light. I was able to see how they put it together, how they added the tiniest details in to make it a believable world. I could almost feel the time, love and effort they put in to it. I started taking screenshots and posting them on the Bioshock forums and a few years later, they wound up on tumblr. Since that christmas in 2007, ive played through Bioshock more times than i can even count. I know every inch of every level. And i still cant get enough. There are games where i put the controller down after 5 minutes. That Rapture is still this interesting after all this time, is a testament to what the developers created.
One of the most wonderful human beings ive ever met, Audrey, is the reason i have this tumblr. She pointed out to me one day that my pictures were on FYeahBioshock and that led me to make my own page. Thank you Audrey!!
And thank you for taking the time to check out my page!
Anonymous asked you:
That’s so nice of you to say! I cant take all the credit though, Mirrors edge is just a stunningly beautiful game! And It always makes me smile when someone uses any screenshot as a background. :)
Three that come to mind right off the bat are, the toy crab beside the light house in Bioshock infinite, a level designers name in the second level of Halo 2 and the very first egg I ever came across, the secret room in Zelda, Link to the past on the Super Nintendo.
The first pic is the room from Link to the past. My best friend Jason actually found that one morning (I was still snoozing away) as he was playing. It was there as a place for the game to put you if it somehow glitched and didn’t know what room you were supposed to be in. There are a few methods you can do to get in there. The name Chris houlihan refers to a kid who won a contest in Nintendo power. We were so excited to find this. It let me know that there could be more to a game than meets the eye.
Some years later, when Final fantasy 7 came out, I became obsessed with that game. I had to know everything about it. Could I get back into Midgar before I was supposed to? Could I revive Aeris? And most importantly, could I play with the mighty Sephiroth in my party? In my quest to get answers, I came across the cheat device known as a Gameshark. By inputting codes, I could see and do so many things that were normally off limits. Like have Sephiroth as a team member, which you can see in the second pic.
I had so much fun finding cut stuff that was left in the game and doing things that it wasn’t designed to do, I was hooked. I carried this over to some other titles like Castlevania Symphony of the night (finding weapons, enemies and levels) and another game that I obsessed over as well, Zelda 64 Ocarina of time . I went crazy with that one. There were so many secrets to find, it was insane. You could glitch the game massively by slowly pulling out the cartridge while you were playing (anyone remember the huge Zelda site, The odyssey of hyrule and the famous debug code they found?) and when people started to discover the Gameshark codes, it opened up the door for an almost endless supply of neat stuff (cutscenes, items, enemies, levels, music, and even a spaceship from Starfox!).
When Bioshock came out, my other best friend Kevin got it for me for the PC, since this was yet another game I was obsessed with. Lol Once I discovered the ability to freely roam around the game world by using the noclip command, I knew I finally had the freedom to really dig in and explore every corner. I found neat things in the actual levels, like the snacks under the stairs (in the Welcome to Rapture level) that you could normally never see (pic three) or get to completely inaccessible places like this room in the Persephone level in Bioshock 2 (pic four), where you flip switches to effect the outcome of the game (saved all the Little sisters, killed Gil, ect). This room was way outside of the normal level. I found it by accident just flying through complete darkness.
Having this ability to go anywhere really changed how I viewed and played games. Its like playing the game in a whole new way. In pic number five, im underneath the game world of Skyrim. This is the lake that runs all the way to Riverwood. You can make out the water, trees and mountains. I love this insight into how they build and put together game levels. Its like finding out how a magician does their trick. It might not always look glamorous, but it can be really interesting to see.
But my favorite thing of all, is being able to view the game designers hard work from a completely new perspective or angle. Imagine climbing a mountain and seeing it from that perspective, but then being able to just take off in the air and see it from an amazing birds eye view and then instantly diving inside the mountain itself and seeing the rock formations and caverns. And that’s really the best Easter egg to me. Experiencing the game in a fresh way, with no limitations. A perfect example is this last pic, where my friend Jason and I are exploring a level in Halo 3, far away from the normal playing area. We found some of the best seats in the house. :)